Saturday 2 February 2013

Temple Run

                                           
Temple Run
TempleRun.jpg
App logo
Developer(s)Imangi Studios[1]
Publisher(s)Imangi Studios[1]
Producer(s)Keith Shepherd and Natalia Luckyanova[1]
Designer(s)Keith Shepherd and Natalia Luckyanova[1]
Programmer(s)Keith Shepherd and Natalia Luckyanova[1]
Artist(s)Kiril Tchangov [1]
Composer(s)None
EngineTemple Run engine (iOS)
Unity (Android)[2]
Version1.6 (iOS)
1.0.8 (Android)
Platform(s)iOSAndroid
Release date(s)August 4, 2011 (iOS)[3]
March 27, 2012 (Android)[4]
Genre(s)Action
Mode(s)Single-player
Media/distributioniTunesGoogle Play



Temple Run is an "endless runningvideo game developed by the Raleigh-based Imangi Studios.  The player takes on the role of an explorer attempting to steal an idol from a temple and being chased by "demonic monkeys". The game is available on iOS and Android systems.



Temple Run has generally been well received. Gamezebo gave it a 5-star rating, with Art Green calling it "an instant iPhone classic." PC Magazine said the first Android version was "crisp" clean and had "snappy" navigation. They also included it in their "Mobile Apps to keep Kids Happy" list.
However, Common Sense Media has criticized Temple Run's "consumerism," because the player can purchase in-game coins for item in the Store.

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